![]() ![]() The Battle Server was really big for us just in terms of the connectivity experience in allowing players to keep playing together, and that's some great infrastructure for the future for things like Observer Mode. Quinn Duffy: A couple of things on top of that, some of which we'll talk about. We've logged over 20 million hours of gameplay from our community in just ten months, so there's a lot of activity in the game since launch. We've added new features, new content, we've done a load of balance updates, it's been a great ten months for us. Strategy Informer: What's changed about the game since the release of Company of Heroes 2? Bring us up to date! Greg Wilson: A ton! I think we've updated the game nineteen times since release. ![]() Quinn Duffy: And I'm Quinn Duffy and I'm the Game Director for Company of Heroes.
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